Two-dimensional animation
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justine
GuestVector-based designs are employed in today’s 2D animation, as previously indicated. The purpose of this animation is to be completed in two simple steps. Early efforts used a “bones” method to creating 2D figures that could be edited similarly to 3D rig whiteboard animation videos. They could only animate sections of the character’s body rather than the entire image.
Animating figures that have been digitally generated by hand frame by frame is an alternative method. It is, in fact, a digitalized rendition of a vintage cartoon. You may combine these approaches with technologies like Toon Boom Harmony and Adobe Animate CC to create animations that are faster and more automated.
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